Copyright (c) Jason Shearer | .................................................................' | ____________________________ ' ( Fatality Range For Dummies ) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There seems to be a lot of confusion as to what the distances mean. Close is what it is. Sweep is about the distance between the two fighters at the beginning of each round. Far is about three times the distance of sweep. The fatality stance helps a lot, but is not required. | .................................................................' | ________ ' ( Legend ) ¯¯¯¯¯¯¯¯ PS2: 1=Square 2=Triangle 3=X 4=Circle XBOX: 1=X 2=Y 3=A 4=B GC : 1=B 2=Y 3=A 4=B | .................................................................' | ____________ ' ( Fatalities ) ¯¯¯¯¯¯¯¯¯¯¯¯
ASHRAH //Special Moves Heavenly Light: D, B + 1 Lightning Blast: D, F + 1 Spin Cycle: D, U + 3 Nature's Torpedo: F, F + 4 //Finishers Fatality #1 - D, D, U, U, 2 (close) Fatality #2 - F, D, F, D, 2 (sweep) Hara-Kiri - U, D, U, U, 2
BARAKA //Special Moves Flying Shard: D, B + 1 Mutant Blades: F, F + 3 //Finishers Fatality #1 - F, U, D, 2 (close) Fatality #2 - F, D, B, F, 2 (sweep) Hara-Kiri - D, B, U, B, 4
BO' RAI CHO //Special Moves Puke: B, F + 2 Monkey Flips: D, B + 1 Belly Bash: F, F + 4 Earthquake: F, B + 3 //Finishers Fatality #1 - D, U, F, F, 2 (sweep) Fatality #2 - U, B, F, 3 (sweep) Hara-Kiri - B, B, F, F, 2
DAIROU //Special Moves Tombstone Drop: F, B, D + 1 Stealthy Shadows: D, U + 3 Iron Leg: D, B + 2 //Finishers Fatality #1 - D, U, B, B, 1 (sweep) Fatality #2 - D, D, B, 3 (close) Hara-Kiri - B, B, B, D, 1
DARRIUS //Special Moves Tricky Blast: B, F + 2 Twisty Kick: D, B + 4 Chest Cruncher: B, F + 1 Target Practice: D, F + 3 //Finishers Fatality #1 - U, D, B, F, 3 (sweep) Fatality #2 - D, F, F, U, 1 (close) Hara-Kiri - B, F, F, 2
ERMAC //Special Moves Mystic Float: D, U + 3 Mystic Bomb (Only during Mystic Float): D + 3 Dive Kick (Only during Mystic Float): F + 3 Telekinetic Throw: F, B + 2 Telekinetic Slam: B, D, B + 4 Hado-Energy: D, B + 1 //Finishers Fatality #1 - D, B, B, D, 3 (sweep) Fatality #2 - B, D, B, D, 4 (sweep) Hara-Kiri - D, U, U, D, 3
HAVIK //Special Moves Torso Spin: D, B + 1 Diving Corpse: D, F + 1 Crackling Legs Projectile: B, F + 2 Head Snap: B, F + 2 Corpse Taunt: F, B + 4 //Finishers Fatality #1 - D, F, F, U, 4 (close) Fatality #2 - F, F, F, B, 2 (sweep) Hara-Kiri - F, U, U, U, 2
HOTARU //Special Moves Grasshopper: D, F + 4 Lava Burst: D, B + 1 //Finishers Fatality #1 - F, U, B, D, 1 (sweep) Fatality #2 - D, F, B, F, 2 (close) Hara-Kiri - U, B, B, B, 2
KABAL //Special Moves Raging Flash: B, F + 4 Plasma Blast: D, F + 1 Momad's Touch: D, B + 2 //Finishers Fatality #1 - F, U, U, U, 3 (close) Fatality #2 - U, U, D, D, 2 (close) Hara-Kiri - F, U, U, D, 2
KENSHI //Special Moves Telekinetic Slam: B, D, B + 1 Telekinetic Toss: D, B + 4 Telekinetic Push: F, F + 2 Tele-Flurry: B, F + 3 Mind Warp: D, B + 3 //Finishers Fatality #1 - F, F, B, B, 2 (sweep) Fatality #2 - U, F, B, F, 2 (sweep) Hara-Kiri - D, B, B, F, 4
KIRA //Special Moves Black Dragon Ball: B, F + 4 Kiss Of Death: F, D, B + 1 Night Shade: D, F + 1 //Finishers Fatality #1 - B, F, F, B, 4 (far) Fatality #2 - U, F, D, B, 3 (sweep) Hara-Kiri - F, B, U, B, 3
KOBRA //Special Moves Windmill Kick: F, D, B + 4 Burning Fist: D, F + 2 Tele-Punch: D, B + 2 Chi-Blast: D, F + 1 Crouching Chi-Blast: D, B + 1 //Finishers Fatality #1 - D, B, F, D, 4 (close) Fatality #2 - F, B, F, F, 2 (close) Hara-Kiri - U, B, B, 2
LI MEI //Special Moves Nova Blast: D, B + 1 Carnival Spin: F, D + 3 Flying Flurry: F, F + 2 Flipping Heel Kick: D, B + 4 //Finishers Fatality #1 - F, F, F, F, 1 (sweep) Fatality #2 - U, B, F, F, 4 (sweep) Hara-Kiri - U, D, U, D, 3
LIU KANG //Special Moves //Finishers Fatality #1 - B, B, B, F, 2 (sweep) Fatality #2 - F, F, U, U, 3 (sweep) Hara-Kiri - D, D, D, U, 3
MILEENA //Special Moves Rolling Thunder: D, B + 4 Soaring Sai: D, F + 2 Kick From Above: F, F + 4 //Finishers Fatality #1 - F, F, D, D, 1 (sweep) Fatality #2 - U, U, F, F, 3 (far) Hara-Kiri - B, D, F, B, 1
NIGHTWOLF //Special Moves Spirit Arrow: D, B + 1 Rhino Charge: F, F + 4 Lighting From Above: D, U + 1 Reflector: B, F + 2 //Finishers Fatality #1 - B, F, B, F, 1 (far) Fatality #2 - D, F, D, U, 2 (sweep) Hara-Kiri - U, U, U, U, 3
NOOB-SMOKE //Special Moves Smokeycut: F, F + 4 Stinky Cloud: U, D + 1 Dark Assassin: D, B + 2 Death From Above: F, F + 3 Dark Shadows: D, B + 3 We Live: D, B + 2 Darkness: U, D + 1 //Finishers Fatality #1 - B, F, B, F, 4 (sweep)* Fatality #2 - U, D, D, F, 2 (sweep)~ Hara-Kiri - D, U, U, D, 4
Da werde ich mich dann grad um die Freischaltung von Shujinos Fatalities bemühen, schliesslich möchte man die auch einsetzen wenn man den Charakter hat!
hehe, na wenn das keine gute erklärung dafür ist, warum Liu Kang von wieder mit dabei ist! Da kann sich keiner mehr beschweren, das es unrealistisch ist, weil er doch in DA gestorben ist